Monday, July 30, 2007

Video Formats



The term video commonly refers to several storage formats for moving pictures: digital video formats, including DVD, QuickTime, and MPEG-4; and analog videotapes, including VHS and Betamax. Video can be recorded and transmitted in various physical media: in magnetic tape when recorded as PAL or NTSC electric signals by video cameras, or in MPEG-4 or DV digital media when recorded by digital cameras.

Quality of video essentially depends on the capturing method and storage used. Digital television (DTV) is a relatively recent format with higher quality than earlier television formats and has become a standard for television video. (See List of digital television deployments by country.)
3D-video, digital video in
three dimensions, premiered at the end of 20th century. Six or eight cameras with realtime depth measurement are typically used to capture 3D-video streams. The format of 3D-video is fixed in MPEG-4 Part 16 Animation Framework eXtension (AFX).

More on video formats

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Friday, July 27, 2007

DVD Authoring History



There are many DVD authoring applications available to help create digital video discs. Many high-end authoring applications are written in-house by companies such as
Matsushita, Philips, Sony, and Toshiba. These are strictly not for sale outside each company and are used internally by the company DVD laboratories or their movie studio partners to produce DVDs for customers.

One particular high-end DVD authoring software package is Scenarist, available for sale from the very beginning by
Daikin, a large Japanese air conditioning and refrigeration contracting company, which partnered with Sonic Solutions for development and marketing in the U.S.. The software was translated to English and has since become the standard for DVD production in Hollywood amongst other places. Like the other high-end and very expensive systems, it conforms to the DVD specifications more closely than other software. In 2001, Sonic Solutions acquired the DVD authoring business, including ReelDVD and Scenarist, from Daikin.

Sonic, a U.S. corporation, is also a major player in selling DVD authoring tools. They previously manufactured computer based
audio recording applications. They soon realized that at some point DVD recorders would become as widely available as CD recorders and that there was no affordable application for the home market or that DVD recorder makers could license as an OEM. At that time, all DVD authoring applications cost many thousands of dollars.

Sonic developed
DVDit, an application that started selling below $500. It used only a small part of the whole DVD specification and it presented it in a form that didn't require any knowledge of internal DVD structure. This form become later the building block of many other simplified consumer DVD applications. The OEM licensing allowed Sonic to very soon become the major player.

Azure Production

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Monday, July 23, 2007

Video to DVD transfer - VHS to DVD transfer



Our video transfer at Azure Production uses high quality DVDs made in Japan by Taiyo Yuden. According to DigitalFAQ, the reliability of these discs ranges between 95% to 100% successfull writes. Many of our customers have been etremely happy with the result. Also by storing your discs in the right enviroments, your discs can last longer than VHS tapes when they are played over and over again. Visit Azure Production for more information about our video to DVD transfer services

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Saturday, July 21, 2007

What is S-Video?



Separate video, abbreviated S-Video and also known as Y/C (or erroneously, S-VHS and "super video") is an analog video signal that carries the video data as two separate signals (brightness and color), unlike composite video which carries the entire set of signals in one signal line. S-Video, as most commonly implemented, carries high-bandwidth 480i or 576i resolution video, i.e. standard definition video. It does not carry audio on the same cable.

The 4-pin Mini-DIN connector (shown at right) is the most common of several types of S-Video connectors. Other S-Video connector variants include 7-pin locking "dub" connectors used on many professional S-VHS machines, and dual "Y" and "C" BNC connectors, often used for S-Video patch bays. Early Y/C video monitors often used RCA connectors that were switchable between Y/C and composite video input. Though the connectors are different, the Y/C signals for all types are compatible.

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Wednesday, July 18, 2007

Video Editing Tips & Tutorials

We are currently looking for a person to create a video editing tip and tutorial for us to use on the new page at the Azure Production website. This tutorial should be less than 5 minutes in length and can be on any platform or editing software. It can be advance editing techniques to basic. Greenscreen removal, matte compositing, to arranging the workspace in the editing software.

If you are interest please contact azureinfo@azureproduction.com

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Sunday, July 15, 2007

Transfer VHS to DVD / Video to DVD Transfer / Convert to DVD



Transfer VHS to DVD / Video to DVD Transfer / Convert to DVD / VHS / hi-8 / 8mm

For reliable friendly and successfull video transfer serivces, visit toronto video editing services for more information. We transfer MiniDV VHS 8mm hi-8 to DVD.

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Thursday, July 12, 2007

Moving

Azure Production will be moving to 17 St.Nicholas Street on August 1, 2007. We're are very excited about this move. To serve our clients better, we have decided to move to a more centralized location in toronto where clients from Scarborough and Mississaga won't have to travel too far to get to the location.

We hope you will enjoy the new location when you come as much as we enjoy working there!

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Tuesday, July 10, 2007

Video Editing Tips

These are tips brought to you by Video forums.

1. Ensure your subject isn't centred and avoid cutting off people's heads as you would in any photograph. Just as important is ensuring people's legs aren't cut off in long shots. Even if they aren't the focus of your viewers attention, always ensure "complete" people are in view for longs shots.


2. For shots with movement, place the subject in the first or last third of your viewfinder to make the shot instantly more interesting. For static shots, ensure the subjects eyes are in framed a third of the way down the screen. If the subject is looking at something, ensure the object of their attention is placed in the following two thirds and clearly visible.


3. Make sure you shoot from differing angles too. Don't worry about having only one camera - overlapping audio can create the illusion of having more than one camera by keeping the sound constant despite the video cutting to a different angle.


4. Keeping your film rolling also ensures you have enough "room" to edit - and you may catch something you wouldn't have thought of using whilst in post production. If you're worried about battery life, avoid overuse of zooming. If you're going to zoom in, make sure it's for a good reason.

5. Do you need to zoom? Close ups are best used for intense moments where the persons head fills the screen, extreme close ups are even tighter with just part of the face in view. A medium close up (where the shot is framed around the waist) can be achieved in post production with a medium level system, which also provides the opportunity of ensuring you actually need the zoom.

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Sunday, July 08, 2007

Reliable & Professional Video Editing Services and DVD Authoring in Toronto

No time? Need a professional video done? We are friendly video editors that will gladly help your needs, whether for school, corporate functions or family events we will gladly edit your video for you on time and done professionally.We thrive on excellent service because we only deal with a handful of clients at a time. Make the correct decision today to get your video done the right way.

Visit Us
Contact us: 416-509-4888

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Friday, July 06, 2007

Video Camera's

A video camera is a camera used for electronic motion picture acquisition, initially developed by the television industry but now common in other applications as well. The earliest video cameras were those of John Logie Baird, based on the electromechanical Nipkow disk and used by the BBC in experimental broadcasts through the 1930s. All-electronic designs based on the cathode ray tube, such as Vladimir Zworykin's Iconoscope and Philo T. Farnsworth's Image Dissector, supplanted the Baird system by the 1940s and remained in wide use until the 1980s, when cameras based on solid-state image sensors such as CCDs (and later CMOS active pixel sensors) eliminated common problems with tube technologies such as burn-in and made digital video workflow practical.

Video cameras are used primarily in two modes. The first, characteristic of much early television, is what might be called a live broadcast, where the camera feeds real time images directly to a screen for immediate observation; in addition to live television production, such usage is characteristic of security, military/tactical, and industrial operations where surreptitious or remote viewing is required. The second is to have the images recorded to a storage device for archiving or further processing; videotape is traditional for this purpose, but optical disc media, hard disk, and flash memory are all used as well. Recorded video is used not only in television and film production, but also surveillance and monitoring tasks where unattended recording of a situation is required for later analysis.

Tuesday, July 03, 2007

Virtual Tour Real Estate Toronto Films

A virtual tour (or virtual reality tour) is virtual reality simulation of an actually existing location, usually comprising 2D panoramic images, a sequence of hyperlinked still or video images, and/or image-based models of the real location, as well as other multimedia elements such as sound effects, music, narration, and text. As opposed to actual tourism, a virtual tour is accessed on a personal computer (typically over the Internet). It does not require travel, but ideally, virtual tour viewing evokes an expereince of moving through the represented space.

The word panorama indicates an unbroken view, so essentially, a panorama in that respect could be either a series of photographs or panning video footage. However, of late the phrases 'panoramic tour' and 'virtual tour' have mostly been associated with virtual tours created using stills cameras. Such virtual tours created with still cameras are made up of a number of shots taken from a single point. The camera and lens are rotated around what is referred to as a nodal point (the exact point at the back of the lens where the light converges). These images are stitched together using specialist software, the movies are each resized and configured for optimal on-line use. Some 'panographers' will then add hotspots (allow user to click and walk through doors etc) and integrate plans or maps.

Virtual tours can be especially useful for universities and in the
real estate industry, looking to attract prospective students and tenants/buyers, respectively, eliminating for the consumer the cost of travel to numerous individual locations.

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Monday, July 02, 2007

High difinition video HD

Original HD specifications date back to the early 1980s, when Japan developed an 1125-line TV standard operating at 30 frames per second (fps). Japan presented their standard at an international meeting of television engineers in Algiers in 1981 and Japan's NHK presented its analog HDTV system at Swiss conference in 1983. The NHK system was standardized in the United States as SMPTE (Society of Motion Picture and Television Engineers) standard #240M in the early 1990s.

Historically, the term high-definition television was used to refer to television standards developed in the late
1930s to replace the early experimental mechanically-scanned systems that ranged from 15 lines to about 220 lines of resolution. John Logie Baird of the UK was a major proponent of these early mechanically scanned systems, but they were quickly replaced by all-electronic systems developed by engineers such as Philo T. Farnsworth, Vladimir Zworykin and the EMI team including Alan Blumlein under Isaac Shoenberg.

The United Kingdom was the first to start regular broadcast television - the
BBC Television Service - in 1936 from Alexandra Palace, initially with a 240-line, 25 frames-per-second (fps) mechanically-scanned system by Baird Television Limited alternating with a 405-line Marconi-EMI interlaced system at 50 fields per second (each frame consisting of two fields). The Baird system was dropped after the end of 1936. This was referred to as the world's first scheduled 'high definition' television service, and thus the term must be regarded as originally identifying systems offering 240-line resolution or better. The Marconi-EMI specification went on to be adopted across Europe as CCIR System A.

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